Gaming News
The biggest XBox 360 setup ever!
by LtBowser on Jun.25, 2009, under Gaming News
Can’t he move somewhere so he won’t get a stiff neck after playing? He could have used a boom lift to have an eye level view of the screen
Left 4 Dead pops back on top of Steam’s weekly top 10 sales list
by News Bot on Jun.09, 2009, under Gaming News, PC Gaming News
The new weekly list of top 10 best selling games on Valve’s Steam service has their co-op shooter Left 4 Dead in the top position again after Team Fortress 2 took the top spot last week. We are going to take a wild guess and guess that’s because of the Left 4 Dead 2 announcement at E3 this past week.
The other interesting thing about the list is the continued success of Killing Floor. Tripwire Interactive’s co-op shooter is number two on the list and has remained in the top 5 since its release a month ago. Perhaps Tripwire will also get a sequel for the game out the door quickly.
Go to Source: http://news.bigdownload.com/2009/06/07/left-4-dead-pops-back-on-top-of-steams-weekly-top-10-sales-list/
OnLive continues to get skeptical comments; founder still confident in service
by News Bot on Apr.05, 2009, under Gaming News
Last week’s reveal of the upcoming OnLive streaming online gaming service remains a hot bed of discussions on the Internet. Most of that discussion revolves around opinions that the service won’t work as advertised by its founders. One of the companies who expressed doubts this week is Sony. In a chat with Edge Online its Playstation RP rep Patrick Seybold asked, “What will be sacrificed when you [put OnLive] into a real world environment where multiple devices are plugged into one broadband connection?” He also questioned what the final price would be for OnLive to the consumer.
Gamesindustry.biz also has comments about OnLive from outspoken Crytek CEO Cevat Yerli who states that they investigated if such a service could be launched a couple of years ago. However due to current barriers in technology they determined such a service wouldn’t be viable until 2013 at the earliest.
For its part OnLive’s founder Steve Perlman understands the doubters, saying, “They damn well better be skeptical.” In a chat with our sister site Joystiq he says, ” . . . we knew people were going to be skeptical. And they should be, you know.” However his claims that their seven year development time in stealth mode allowed them to develop the video compression technology and servers to make OnLive work. He added that this summer’s planned beta test for Onlive should allow the public to discover the technology for themselves.
Go to Source: http://news.bigdownload.com/2009/04/02/onlive-continues-to-get-skeptical-comments-founder-still-confid/
Shenmue creator steps down at Sega
by News Bot on Apr.05, 2009, under Gaming News
Yu Suzuki, designer behind Out Run, Virtua Fighter, and more has vacated position of R&D creative officer, will stay with company in diminished capacity.

By 2003, Sega designer Yu Suzuki had already left a mark on the gaming industry worthy of induction into the Academy of Interactive Arts and Sciences Hall of Fame. Best known as the creator of the Virtua Fighter and Shenmue series, Suzuki was until that point a prodigiously successful developer, responsible for many of Sega’s biggest franchises.
Since the time of that AIAS honor, the designer has been out of the industry limelight, most recently appearing to promote Shenmue Online, the now-shelved massively multiplayer online role-playing game counterpart to his series of adventure games. So low was his profile that last year, Sega of America CEO Simon Jeffrey mistakenly told Gamasutra that Suzuki was no longer an employee of Sega at all.
Suzuki’s retreat from the gaming world is apparently continuing, as this week Sega parent company Sega Sammy announced that the designer has stepped down–the publisher used the word “retired”–from his position as a R&D creative officer with the company. However, he isn’t departing Sega entirely.
A Sega of America representative confirmed for GameSpot that Suzuki will stay on with the publisher in a diminished capacity, continuing on as manager of the R&D department for Sega’s AM Plus division. To date, AM Plus has released a pair of Japanese arcade games, the touchscreen fighter Psy Phi, and the character-driven racer Sega Race TV.
The early part of Suzuki’s career was marked by a succession of arcade classics including Space Harrier, Afterburner, and Out Run. However, the developer grew more experimental in later years, devoting time to projects like the Ferrari F355 Challenge arcade game. The monstrous machine was eye-catching with three screens to provide players with better peripheral vision, but its laser-like focus on simulating driving a single model of car in painstaking detail limited its mass appeal.
Then there was the wildly ambitious Shenmue series. Although it attracted a hardcore fanbase, the first two Shenmue installments were not commercially successful, and a planned third game in the series never materialized. Although it has been more than six years since the North American release of Shenmue II, rumors of a new third game in the series pop up from time to time.
Go to Source: http://www.gamespot.com/pc/rpg/shenmueonline/news.html?sid=6207395
Study claims playing FPS games can improve your vision
by LtBowser on Mar.31, 2009, under Gaming News
Now here’s a good reason to tell your parents why you should be allowed to play Call of Duty 4. FPS games actually improve your vision! Show them this article next time they tell you video games can be bad for your vision.
We’ve always laughed when certain lawyers or politcians have tried to push the theory that first person shooter games are “murder simulators” simply because playing a game with a mouse-keyboard combo or a gamepad can’t possibly be the same as shooting an actual firearm. However a newly revealed study now claims playing such games can improve a person’s vision.
Reuters reports that the study by the University of Rochester in New York showed that after playing games like Call of Duty 2 and Unreal Tournament 2004 gamers “saw significant improvements in their ability to notice subtle differences in shades of gray.” That could help them when they drive at night. So perhaps getting a “nut shot” in Combat Arms can actually help your vision in real life, if not your aim.





